#include "glm.h"
GLMmodel* pmodel = NULL;
glmDraw(pmodel, GLM_SMOOTH | GLM_MATERIAL);
pmodel = glmReadOBJ("data/porsche.obj");
glmUnitize(pmodel);
glmFacetNormals(pmodel);
glmVertexNormals(pmodel, 90.0);
(要跑車出來要加這些)
glEnable(GL_DEPTH_TEST);
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
float pos[]={0,0,-1,0};
glLightfv(GL_LIGHT0,GL_POSITION,pos);
(要打光要加這些)
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